Interns don’t get weekends off!!

2 min readDec 14, 2020

Of course I am kidding, but I personally called off on Thursday and needed to make up my time on Saturday. This weekend I ran into quite a few problems. With non of my team on I was stuck. Fortunately I was able to move on and start working on other things. First thing I did on Saturday was write a letter to the state, giving my feedback on jonathans program and why I believe he should receive more funding. After that I tried to get the sprite program on unity to work, I eventually got the program installed but trying to run it I came into some critical errors, trying to fix this took up most of my day honestly & still I have not found a way to fix this.

After spending all that time trying to fix my errors I then decided to create a negative collectable that will spawn just as much as one of my powerups. At the moment all this nerf collectable does is remove my player shields and ammo, I want to make one more that will completely stop my player from moving for a short period of time. After that I started to work on my secondary enemy, creating is script and starting its code. I want to make it spawn less often then my original enemy and move in a wave like manner left and right. I also gave them a shield that they will spawn with automatically and be able to take one hit giving then two lives. This is all I got done over the weekend giving that Sunday I did not turn my computer on at all for any given amount of time for work purposes.

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Daniel Mann
Daniel Mann

Written by Daniel Mann

Software Developer At GameDevHQ.

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